Interface
Interface is a reference type which contains some method definitions. Any type which implements all the methods defined by a reference type will satisfy this interface type automatically. Through interface, you can approach object-oriented programming. Check the following example:
package main
import "fmt"
type Foo interface {
foo()
}
type A struct {
}
func (a A) foo() {
fmt.Println("A foo")
}
func (a A) bar() {
fmt.Println("A bar")
}
func callFoo(f Foo) {
f.foo()
}
func main() {
var a A
callFoo(a)
}
The running result is:
A foo
Let's analyze the code detailedly:
(1)
type Foo interface {
foo()
}
The above code defines a interface Foo
which has only one method: foo()
.
(2)
type A struct {
}
func (a A) foo() {
fmt.Println("A foo")
}
func (a A) bar() {
fmt.Println("A bar")
}
struct A
has 2
methods: foo()
and bar()
. Since it already implements foo()
method, it satisfies Foo
interface.
(3)
func callFoo(f Foo) {
f.foo()
}
func main() {
var a A
callFoo(a)
}
callFoo
requires a variable whose type is Foo
interface, and passing A
is OK. The callFoo
will use A
's foo()
method, and "A foo
" is printed.
Let's change the main()
function:
func main() {
var a A
callFoo(&a)
}
This time, the argument of callFoo()
is &a
, whose type is *A
. Compile and run the program, you may find it also outputs: "A foo
". So *A
type has all the methods which A
has. But the reverse is not true:
package main
import "fmt"
type Foo interface {
foo()
}
type A struct {
}
func (a *A) foo() {
fmt.Println("A foo")
}
func (a *A) bar() {
fmt.Println("A bar")
}
func callFoo(f Foo) {
f.foo()
}
func main() {
var a A
callFoo(a)
}
Compile the program:
example.go:26: cannot use a (type A) as type Foo in argument to callFoo:
A does not implement Foo (foo method has pointer receiver)
You can see also *A
type has implemented foo()
and bar()
methods, it doesn't mean A
type has both methods by default.
BTW, every type satisfies the empty interface: interface{}
.
The interface type is actually a tuple which contains 2
elements: <type, value>
, type
identifies the type of the variable which stores in the interface while value
points to the actual value. The default value of an interface type is nil
, which means both type
and value
are nil
: <nil, nil>
. When you check whether an interface is empty or not:
var err error
if err != nil {
...
}
You must remember only if both type
and value
are nil
means the interface value is nil
.
Reference:
The Go Programming Language.